Design Principles: Weakest Link

Elements in a system can be protected by incorporating a weak link. The weak link protects the rest of the system by failing first. Thus, the weakest link is one of the most important elements in the system.

Read more

Design Principles: Structural Forms

There are three ways to organize physical structures:

  1. Masses: entirely relying on solid bodies of material for support. engineered earth, masonry
  2. Frames: material formed into edges and nodes. tent frame
  3. Shells: material in a thin membrane enclosing a volume. aluminum baseball bat

Read more

Expressive Words

Typography Redesign: Boarding Pass

Interaction Observations: CVS Self-Checkout

The self-checkout counter has been become very popular for handling transactions. They make perfect sense as an extension of vending machines, ATM’s, and ticketing machines.

One format in particular has become popular at supermarkets and convenience stores. I observed several purchases using such a machine at a local CVS.

Read more

pComp labs: digital and analog IO

Learning digital and analogue IO with Arduino.

Read more

Usability Review: Vim vs Atom

Vim is a text editor from the 90s and I couldn’t stop thinking about it while reading the first chapter of Designing Interactions (Moggridge).

Read more

Design Analysis: QSR Wayfinding

While examples of wayfinding tend to be focused on helping people orient themselves in tangled, large spaces, wayfinding is also important for navigating smaller spaces. This becomes quickly apparent in service design.

Read more

pComp labs: week 2

First week using the Arduino development board.

Read more

Soundwalk Response: Chinatown

As a part of my Video and Sound course at ITP, I was asked to go on a soundwalk and write a response.

Read more